halo+reach+information

//**Halo: Reach**// is a [|first-person shooter] [|video game], developed by [|Bungie] and published by [|Microsoft Game Studios] for the [|Xbox 360] console. //Reach// was released in North America, Australia, and Europe on September 14, 2010. The game takes place in the year 2552, where humanity is locked in a war with the alien [|Covenant]. Players control Noble Six, a member of an elite supersoldier squad, during the battle for the world of Reach. As the Covenant begin their assault on the planet, the [|UNSC] begin their heroic yet ultimately futile effort to repel the alien invaders. //Reach// was originally announced at the [|Electronic Entertainment Expo 2009] in Los Angeles, California, with the first in-engine trailer shown at the 2009 [|Spike Video Game Awards]. Players who purchased //[|Halo 3: ODST]// were eligible to participate in a //Reach// multiplayer beta in May 2010; the beta allowed Bungie to gain player feedback for fixing bugs and making gameplay tweaks before shipping the final version. The developers focused on creating a compelling world, more difficult enemies, and updated graphics and audio. //Halo: Reach// grossed [|US$]200 million on its launch day, setting a new record for the franchise. The game sold well in most territories, moving more than three million units its first month in North America. Critical reception was positive; reviewers from publications such as [|IGN], [|GamePro], and //[|Official Xbox Magazine]// called it the best //Halo// title yet. //Reach// was Bungie's final //Halo// game, with future games overseen by the [|Microsoft] subsidiary [|343 Industries].